

Most noticeably, he's filled low lying areas with buoyant slime, which will cause the player to move slowly, and anything that enters it is slowly pushed back upwards towards the surface. Techno Hill Zone - Eggman's presence in this area has altered the landscape. After five hits, he will instead spawn spikeballs that rotate around him and charge at the player. The boss of Greenflower Zone simply fires a laser that tracks towards the player. Act 2 takes place at the bottom of large canyons, and also features large rivers, waterfalls, and caves. Act 1 is a rather short level which introduces the player to the basics of the game. Greenflower Zone - A grassy area filled with rivers, small trees, and flowers. After the player loses all of their rings, the player turns back into their normal state, with normal jump height, speed, and loses their ability to run on water and float.

While in Super Form, the player is constantly drained of rings. Sonic has the ability to float in mid-air when the player presses and holds the spin button in air. When the player is in their Super form, they can jump higher than before, as well as run faster, even on water. Players turn into their super form by using their mid-air ability with 50 rings and no shield. In these stages, the player flies along a curved 2D track as Super Sonic and has to collect a certain number of blue spheres and finish the stage before time runs out to obtain a chaos emerald.Īfter collecting all the chaos emeralds, Sonic obtains the ability to turn into Super Sonic. The special stages are based on the game NiGHTS Into Dreams. When the player finds an emerald token in a level, they will be taken to a special stage after finishing the level. In addition, special stages are included and allow the player to collect chaos emeralds. This gives Sonic a massive advantage in multiplayer modes such as race, and also in single-player time attack. Upon using the ability, Sonic shoots forward with a massive burst of speed. While Tails and Knuckles have mid-air abilities that resemble their previous appearances (Flying and Gliding/Climbing, respectively), Sonic has an ability reminiscent to the Jump Dash in Sonic games: the thok. The latest version of Sonic Robo Blast 2 has seven different zones, though some still not yet complete.Īt the character select screen, players choose between one of three characters: Sonic, Tails, or Knuckles. However, not all boss acts feature an egg capsule, and end the level shortly after defeated. In boss acts, an egg capsule rises out of the ground for the player to jump on, and finish the act. After two acts of gameplay, players encounter a third act of gameplay in which they find a boss, who must be defeated to finish the level. Players encounter badniks in the field, that can be destroyed by jumping on them once, as opposed to the hellspawn of Doom which require several shots to be slaughtered. Players are additionally equipped with a spindash, which can be charged up using the spin button. Players jump at heights unprecedented in Doom, achieving heights of 124 fracunits. In SRB2, players run at high speeds through generally light-hearted, happy levels (though some exceptions do exist, such as Castle Eggman Zone), in comparison to the usually dark and dim battlefields of Doom levels.
#SONIC ROBO BLAST 2 WADS SOFTWARE#

